Thursday, March 11, 2010
Army of Two: The 40th Day
A long time ago, when Army of Two first came out, I decided to play through it with my brother. After about 4 levels, we forgot about it until a few days after The 40th Day came out. It was a fun game. Just a bit annoying and stupid. Now, The 40th Day decided that annoying the fuck out of us was an integral part of the game and decided to amplify it to the extreme.
You know, I love co-op games. Making on the spot plans with a buddy is awesome. That's why I enjoy tactical multiplayer games. What ever happened to those days? These games are going down the shitter because people feel the need to make them overly complicated. The basics are basics because they were simple and good. Now, things like split screening seem to be so fucking hard to do. Resident Evil 5 decided to fall into this category of shit split screening. Their idea of a split screen meant that they shouldn't just have it split off in the middle with both people having widescreen top and bottom respectively. No, they thought it'd be a good idea to make it widescreen, but be fucking broken off from each other and have huge black bars on the sides of each of the screens. One takes the top right and another takes the bottom left. The fuck is their problem? Couldn't find a place for the radar? Fuck you, put the radar on each one of the people's screens and have it where you cut out everything when you made it retarded.
Army of Two: The 40th Day decided that they loved the idea of failure even more than just making the game annoying. No, they had to make it so that it's hard to see too. The Split Screen is vertical. VERTICAL. Are you fucking kidding me? I have to make it 4:3 in SD to get widescreen. I don't give a shit about your 'vertical elements', at least give me the option to make it widescreen in HD. Assholes. Do you know why 16:9 is better? It's a physical reason. Have you looked at how human's eyes are placed? They're placed horizontally. Our main field of view is left to right, not up and down. You should notice how it's easier to look left to right than up and down.
Anyway, AoT:40D is just as annoying as the first one was, just this time they made it so that it's hard to see though. I've barely played the game because it pisses me off so much.
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